Priority HIGH 81
The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces 20000 and earlier, Nerf Arena Blast 1.2 and earlier, Postal 2 1337 and earlier, Rune 107 and earlier, Tactical Ops 3.4.…
CVSS 2.0HIGH 10.0· Network · No auth · Interaction — · EPSS 0.73544 · Published 2004-06-30 · No fix listed
Priority HIGH 72
Epic Games Psyonix Rocket League <=1.95 contains an insecure permissions vulnerability that allows authenticated users to modify executable files with full access permissions.
CVSS 4.0HIGH 8.5· Local · Low privileges · No interaction · EPSS 0.00243 · Published 2025-12-31 · No fix listed CWE-732
Priority HIGH 72
Epic Games Easy Anti-Cheat 4.0 contains an unquoted service path vulnerability that allows local non-privileged users to execute arbitrary code with elevated system privileges.
CVSS 4.0HIGH 8.5· Local · Low privileges · No interaction · EPSS 0.00185 · Published 2025-12-23 · No fix listed CWE-428
Priority MEDIUM 53
Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated…
CVSS 2.0HIGH 10.0· Network · No auth · Interaction — · EPSS 0.07538 · Published 2007-10-23 · No fix listed CWE-189
Priority MEDIUM 46
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large…
CVSS 2.0HIGH 7.5· Network · No auth · Interaction — · EPSS 0.11015 · Published 2008-07-31 · No fix listed CWE-119
Priority MEDIUM 44
This vulnerability allows remote attackers to execute arbitrary code on vulnerable installations of Epic Games Launcher versions prior to 8.2.2.
CVSS 3.0HIGH 8.8· Network · No auth · User interaction · EPSS 0.03004 · Published 2019-01-24 · Fixed in 8.2.2 CWE-78
Priority MEDIUM 40
Directory traversal vulnerability in ImageServer (aka UTImageServer) in WebAdmin before 1.7 for Epic Games Unreal Tournament 3 (UT3) 1.3 allows remote attackers to read arbitrary files via a ..
CVSS 2.0HIGH 7.8· Network · No auth · Interaction — · EPSS 0.03699 · Published 2008-09-25 · No fix listed CWE-22
Priority LOW 39
A local privilege escalation vulnerability exists during the installation of Epic Games Store via the Microsoft Store.
CVSS 3.1HIGH 8.8· Local · Low privileges · No interaction · EPSS 0.00157 · Published 2026-01-15 · No fix listed CWE-284
Priority LOW 39
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
CVSS 2.0HIGH 7.1· Network · No auth · Interaction — · EPSS 0.05245 · Published 2007-10-23 · No fix listed CWE-119
Priority LOW 36
Epic Games Unreal Engine versions up to and including 5.8.0 ship with an insecure default configuration for the LaunchURL Blueprint node (UKismetSystemLibrary::LaunchURL).
CVSS 3.1HIGH 7.7· Local · No auth · User interaction · EPSS 0.00387 · Published 2026-10-14 · No fix listed CWE-1188
Priority LOW 35
Epic Games Launcher Incorrect Default Permissions Local Privilege Escalation Vulnerability.
CVSS 3.0HIGH 7.8· Local · Low privileges · No interaction · EPSS 0.00197 · Published 2024-12-11 · No fix listed CWE-276
Priority LOW 33
Unreal Tournament 2004 (UT2004) 3369 and earlier allows remote attackers to cause a denial of service (NULL pointer dereference and daemon crash) via a certain sequence of malformed packets.
CVSS 2.0MEDIUM 5.0· Network · No auth · Interaction — · EPSS 0.07712 · Published 2008-07-31 · No fix listed CWE-20
Priority LOW 32
Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names.
CVSS 2.0MEDIUM 5.0· Network · No auth · Interaction — · EPSS 0.06449 · Published 2005-05-10 · No fix listed
Priority LOW 29
Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request…
CVSS 2.0MEDIUM 5.0· Network · No auth · Interaction — · EPSS 0.0384 · Published 2007-08-21 · No fix listed
Priority LOW 28
Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (server exit) via a packet with a large length value that trigg…
CVSS 2.0MEDIUM 5.0· Network · No auth · Interaction — · EPSS 0.02765 · Published 2009-08-19 · No fix listed CWE-119
Priority LOW 28
Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (NULL pointer dereference and daemon crash) via a UDP packet in which the value of a certain size field is greater than the to…
CVSS 2.0MEDIUM 5.0· Network · No auth · Interaction — · EPSS 0.02644 · Published 2008-07-31 · No fix listed CWE-20
Priority LOW 28
Directory traversal vulnerability in Unreal Tournament Server 436 and earlier allows remote attackers to access known files via a ".." (dot dot) in an unreal:// URL.
CVSS 2.0MEDIUM 5.0· Network · No auth · Interaction — · EPSS 0.028 · Published 2007-10-23 · No fix listed CWE-22
Priority LOW 27
Directory traversal vulnerability in manifest.ini in Unreal engine allows remote attackers to overwrite arbitrary files via ..
CVSS 2.0MEDIUM 5.0· Network · No auth · Interaction — · EPSS 0.02438 · Published 2005-05-10 · No fix listed
Priority LOW 26
The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote attackers to cause a denial of service (continuous beep and server slowdown) via a string containing many 0x07 characters i…
CVSS 2.0MEDIUM 5.0· Network · No auth · Interaction — · EPSS 0.01749 · Published 2007-08-21 · No fix listed
Priority LOW 25
Unreal Tournament 2003 (ut2003) clients and servers allow remote attackers to cause a denial of service via malformed messages containing a small number of characters to UDP ports 7778 or 10777.
CVSS 2.0MEDIUM 5.0· Network · No auth · Interaction — · EPSS 0.01258 · Published 2003-03-18 · No fix listed
Priority LOW 23
The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, and Shadow Ops, allows remote authenticated users to cause a denial of service (server ex…
CVSS 2.0MEDIUM 4.0· Network · Low privileges · Interaction — · EPSS 0.02168 · Published 2009-08-19 · No fix listed CWE-399
Priority LOW 22
Epic Games Unreal Engine 226f through 436 does not validate the challenge key, which allows remote attackers to exhaust the player limit by joining the game multiple times.
CVSS 2.0MEDIUM 4.3· Network · No auth · Interaction — · EPSS 0.01179 · Published 2007-10-23 · No fix listed CWE-287
Priority LOW 10
A vulnerability classified as problematic was found in Epic Games Launcher up to 17.2.1.
CVSS 4.0LOW 2.0· Local · Low privileges · No interaction · EPSS 0.00198 · Published 2025-01-19 · No fix listed CWE-426