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TI-2004-01972 Aliases CVE-2004-2099GHSA-f7fj-h5q7-jhfq

Buffer overflow in Need for Speed Hot Pursuit 2.0 client (NFSHP2), version 242 and…

Priority LOW 30Published · Updated

Key facts

Attack vector
Network
Privileges required
None
User interaction
— Not recorded in CVSS 2.0
Attack complexity
High
Impact type
—
Confidentiality · integrity · availability
Partial · Partial · Partial
Fix status
No fix listed

Attack profile from CVSS 2.0 · NVD. Fix status from CNA.

Summary

Buffer overflow in Need for Speed Hot Pursuit 2.0 client (NFSHP2), version 242 and earlier, allows remote attackers (servers) to execute arbitrary code via long (1) gamename, (2) gamever, (3) hostname, (4) gametype, (5) mapname or (6) gamemode commands.

Why it matters now

EPSS 0.04281 91st percentileScored 2026-11-07
Public exploit Yes 1 exploit referenceTagged by NVD
Fix No fix listed No fixed version in the sources yet

SSVC decision points

Not available: CISA has not published SSVC decision points for this record.

Affected products

VendorProductAffected versionsFixed inStatusSource
——all versions—No fix listedCNA
  • — Vendor— Affected all versions Fixed in — No fix listed CNA

CPE configurations NVD · 1

CPEVersionsRoleVendor
cpe:2.3:a:electronic_arts:need_for_speed_hot_pursuit_2:*:*:*:*:*:*:*:*up to 242.0VulnerableElectronic Arts
  • cpe:2.3:a:electronic_arts:need_for_speed_hot_pursuit_2:*:*:*:*:*:*:*:* Versions up to 242.0 Vulnerable ·Electronic Arts

Remediation

No fixed version listed by the sources yet.

Timeline

  1. 2026-10-02 Threatist record created from CVE-2004-2099
  2. 2026-10-03 Alias added: GHSA-f7fj-h5q7-jhfq

References

Sources