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TI-2020-04918 Aliases CVE-2020-6018GHSA-42qq-mh3v-978m

Buffer overflow in Game Networking Sockets

Priority MEDIUM 48CWE-120Published · Updated

Key facts

Attack vector
Network
Privileges required
None
User interaction
None
Attack complexity
Low
Impact type
Code execution
Confidentiality · integrity · availability
High · High · High
Fix status
Fixed

Attack profile from CVSS 3.1 · NVD. Fix status from CNA. Impact type from CWE-120 and the CVSS impact.

Summary

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.

Why it matters now

EPSS 0.03234 88th percentileScored 2026-11-07
Public exploit Yes 1 exploit referenceTagged by NVD
Fix Fixed Game Networking Sockets: v1.2.0

SSVC decision points

Not available: CISA has not published SSVC decision points for this record.

Affected products

VendorProductAffected versionsFixed inStatusSource
—Game Networking Socketsbefore v1.2.0v1.2.0Patch availableCNA
  • Game Networking Sockets Vendor— Affected before v1.2.0 Fixed in v1.2.0 Patch available CNA

CPE configurations NVD · 1

CPEVersionsRoleVendor
cpe:2.3:a:valvesoftware:game_networking_sockets:*:*:*:*:*:*:*:*before 1.2.0VulnerableValvesoftware
  • cpe:2.3:a:valvesoftware:game_networking_sockets:*:*:*:*:*:*:*:* Versions before 1.2.0 Vulnerable ·Valvesoftware

Remediation

  • Fix · CNA Game Networking Sockets Fixed in v1.2.0

Timeline

  1. 2026-10-02 Threatist record created from CVE-2020-6018
  2. 2026-10-03 Alias added: GHSA-42qq-mh3v-978m

References

  • TI-2020-04916 Out-of-bounds write in Game Networking Sockets CVSS 3.1CRITICAL 9.8
  • TI-2020-04917 Buffer overflow in Game Networking Sockets CVSS 3.1CRITICAL 9.8
  • TI-2020-04919 Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined… CVSS 3.1HIGH 7.5

Sources