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TI-2021-08451 Aliases CVE-2021-26826GHSA-fcrr-6fjg-7jpj

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper…

Priority LOW 37CWE-787Published · Updated

Key facts

Attack vector
Local
Privileges required
None
User interaction
Required
Attack complexity
Low
Impact type
Code execution
Confidentiality · integrity · availability
High · High · High
Fix status
No fix listed

Attack profile from CVSS 3.1 · NVD. Fix status from CNA. Impact type from CWE-787 and the CVSS impact.

Summary

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

Why it matters now

EPSS 0.01598 75th percentileScored 2026-11-07
Fix No fix listed No fixed version in the sources yet

SSVC decision points

Not available: CISA has not published SSVC decision points for this record.

Affected products

VendorProductAffected versionsFixed inStatusSource
——all versions—No fix listedCNA
  • — Vendor— Affected all versions Fixed in — No fix listed CNA

CPE configurations NVD · 1

CPEVersionsRoleVendor
cpe:2.3:a:godotengine:godot_engine:*:*:*:*:*:*:*:*up to 3.2Vulnerablegodotengine
  • cpe:2.3:a:godotengine:godot_engine:*:*:*:*:*:*:*:* Versions up to 3.2 Vulnerable ·godotengine

Remediation

No fixed version listed by the sources yet.

Vendor assessments

Red Hat

Red Hat's page for this CVE →

Not affected: 1 product
  • Red Hat

Timeline

  1. 2026-10-02 Threatist record created from CVE-2021-26826
  2. 2026-10-03 Alias added: GHSA-fcrr-6fjg-7jpj

References

  • TI-2021-08450 An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when… CVSS 3.1HIGH 7.8

Sources