GPU DDK - Integer overflow in _PMRLogicalOffsetToPhysicalOffset
An integer overflow when calculating physical offsets for sparse PMRs may result in 32-bit truncation of address computations for PMRs larger than 4 GB.
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An integer overflow when calculating physical offsets for sparse PMRs may result in 32-bit truncation of address computations for PMRs larger than 4 GB.
Kernel software installed and running inside a Guest VM may post improper commands to the GPU Firmware to trigger a write of data outside the Guest's virtualised GPU memory.
Kernel software installed and running inside a Guest VM may post improper commands to the GPU Firmware to trigger a write of data outside the Guest's virtualised GPU memory.
Software installed and run as a non-privileged user may conduct improper GPU system calls to manipulate the lifetimes of synchronisation objects in the kernel, leading to read/write UAFs.
Kernel software installed and running inside a Host VM may post improper commands to the GPU Firmware to trigger a memory write outside the permitted range of memory for the host kernel.
Kernel software installed and running inside a Host VM may post improper commands to the GPU Firmware to trigger a GPU register access which can lead to privilege escalation.
Software installed and run as a non-privileged user may conduct a sequence of improper GPU system calls causing use after free, which helps in facilitating unprivileged memory access from a shader code.
Software installed and run as a non-privileged user may cause OOB kernel memory reads or writes through GPU API calls.
Software installed and run as a non-privileged user may conduct improper GPU system calls to cause an integer overflow and map two GPU virtual addresses to the same physical address.
Kernel software installed and running inside a Host VM may post improper commands to the GPU Firmware to trigger a memory read or write outside the permitted range of memory for the host kernel.
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library.
Kernel software installed and running inside a Guest/Host VM may post improper commands to the GPU Firmware to trigger a write of data outside the intended GPU memory.
A web page that contains unusual WebGPU content loaded into the GPU GLES render process and can trigger write UAF crash in the GPU GLES user-space shared library.
A web page that contains unusual WebGPU content loaded into the GPU GLES render process and can trigger a write UAF crash in the GPU GLES user-space shared library.
Software installed and run as a non-privileged user may conduct improper GPU system calls to force GPU to write to arbitrary physical memory pages.
Software installed and run as a non-privileged user may conduct improper GPU system calls to gain write permission to read-only wrapped user-mode memory and files.
Requires malware code to misuse the DDK kernel module IOCTL interface.
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library.
Software installed and run as a non-privileged user may conduct improper GPU system calls to gain write permission to read-only wrapped user-mode memory.
A web page that contains unusual GPU shader code is loaded from the Internet into the GPU compiler process triggers a write use-after-free crash in the GPU shader compiler library.
Software installed and run as a non-privileged user may conduct improper GPU system calls to cause mismanagement of reference counting to cause a potential use after free.
Software installed and run as a non-privileged user may conduct improper GPU system calls to cause mismanagement of resources reference counting creating a potential use after free scenario.
Software installed and run as a non-privileged user may conduct improper GPU system calls to subvert GPU HW to write to arbitrary physical memory pages.
Intermediate register values of secure workloads can be exfiltrated in workloads scheduled from applications running in the non-secure environment of a platform.
Software installed and run as a non-privileged user may conduct improper GPU system calls to trigger reads of stale data that can lead to kernel exceptions and write use-after-free.