RIOT is an open-source microcontroller operating system, designed to match the requirements of Internet of Things (IoT) devices and other embedded devices.
Vulnerabilities
40 records
RIOT Vulnerable to Multiple Out-of-Bounds Read When Processing Received 6LoWPAN SFR Fragments
RIOT is an open-source microcontroller operating system, designed to match the requirements of Internet of Things (IoT) devices and other embedded devices.
RIOT OS <= 2026.01-devel-317 Stack-Based Buffer Overflow in ethos Serial Frame Parser
RIOT OS versions up to and including 2026.01-devel-317 contain a stack-based buffer overflow vulnerability in the ethos utility due to missing bounds checking when processing incoming serial frame data.
RIOT OS <= 2026.01-devel-317 Stack-Based Buffer Overflow in tapslip6 Utility
RIOT OS versions up to and including 2026.01-devel-317 contain a stack-based buffer overflow vulnerability in the tapslip6 utility.
RIOT is an open-source microcontroller operating system, designed to match the requirements of Internet of Things (IoT) devices and other embedded devices.
RIOT is an open-source microcontroller operating system, designed to match the requirements of Internet of Things (IoT) devices and other embedded devices.
Buffer overflow in RIOT-OS RIOT
RIOT-OS, an operating system that supports Internet of Things devices, has an ineffective size check implemented with `assert()` can lead to buffer overflow in versions up to and including 2025.04.
RIOT is an open-source microcontroller operating system, designed to match the requirements of Internet of Things (IoT) devices and other embedded devices.
RIOT is an operating system for internet of things (IoT) devices.
RIOT is a real-time multi-threading operating system that supports a range of devices that are typically 8-bit, 16-bit and 32-bit microcontrollers.
Buffer overflows in RIOT
RIOT is a real-time multi-threading operating system that supports a range of devices that are typically 8-bit, 16-bit and 32-bit microcontrollers.
Lack of size check and buffer overflow in RIOT
RIOT is a real-time multi-threading operating system that supports a range of devices that are typically 8-bit, 16-bit and 32-bit microcontrollers.
RIOT-OS, an operating system for Internet of Things (IoT) devices, contains a network stack with the ability to process 6LoWPAN frames.
RIOT-OS, an operating system for Internet of Things (IoT) devices, contains a network stack with the ability to process 6LoWPAN frames.
RIOT-OS, an operating system for Internet of Things (IoT) devices, contains a network stack with the ability to process 6LoWPAN frames.
RIOT-OS, an operating system for Internet of Things (IoT) devices, contains a network stack with the ability to process 6LoWPAN frames.
RIOT-OS, an operating system for Internet of Things (IoT) devices, contains a network stack with the ability to process 6LoWPAN frames.
RIOT-OS, an operating system for Internet of Things (IoT) devices, contains a network stack with the ability to process 6LoWPAN frames.
RIOT-OS, an operating system that supports Internet of Things devices, contains a network stack with the ability to process 6LoWPAN frames.
RIOT-OS, an operating system that supports Internet of Things devices, contains a network stack with the ability to process 6LoWPAN frames.
RIOT-OS, an operating system that supports Internet of Things devices, contains a network stack with the ability to process 6LoWPAN frames.
RIOT-OS, an operating system that supports Internet of Things devices, contains a network stack with the ability to process 6LoWPAN frames.
RIOT-OS, an operating system that supports Internet of Things devices, contains a network stack with the ability to process 6LoWPAN frames.
RIOT-OS vulnerable to null pointer dereference during fragment forwarding
RIOT-OS, an operating system that supports Internet of Things devices, contains a network stack with the ability to process 6LoWPAN frames.
RIOT OS Integer Overflow or Wraparound
RIOT OS version 2020.01.1 is vulnerable to integer wrap-around in its implementation of calloc function, which can lead to arbitrary memory allocation, resulting in unexpected behavior such as a crash or a remote code in…