The client in Toribash 2.71 and earlier allows remote attackers to cause a denial of…
The client in Toribash 2.71 and earlier allows remote attackers to cause a denial of service (disconnection) via a long (1) emote or (2) SPEC command.
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The client in Toribash 2.71 and earlier allows remote attackers to cause a denial of service (disconnection) via a long (1) emote or (2) SPEC command.
The server in Toribash 2.71 and earlier on Windows allows remote attackers to cause a denial of service (continuous beep and server hang) via certain commands that contain many 0x07 or other invalid characters.
The server in Toribash 2.71 and earlier does not properly handle long commands, which allows remote attackers to trigger a protocol violation in which data is sent to other clients without a required LF character, as dem…
The client in Toribash 2.71 and earlier allows remote attackers to cause a denial of service (application hang) via a command without an LF character, as demonstrated by a SAY command.
The server in Toribash 2.71 and earlier does not properly handle partially joined clients that are temporarily assigned the ID of -1, which allows remote attackers to cause a denial of service (daemon crash) via a GRIP c…
Multiple buffer overflows in the client in Toribash 2.71 and earlier allow remote attackers to (1) execute arbitrary code via a long game command in a replay (.rpl) file and (2) cause a denial of service (application cra…
Format string vulnerability in the server in Toribash 2.71 and earlier allows remote attackers to execute arbitrary code via format string specifiers in the NICK command (client nickname) when entering a game.